Creating a Clear and Relevant Setup for a GameMaker Dialogue System


Learn to create a robust dialogue system using structs and methods in GameMaker! In this first part of our series on the GameMaker Dialogue System, we’ll walk you through the setup process so you can get started creating your own customizable dialogue system.

We cover all the key steps in part one, including creating and working with structs, creating and managing methods, working with arrays, and handling events. With the techniques we cover, you’ll be able to create a dialogue system that is perfect for your game and your players!

If you’re a game developer looking to improve your dialogue system, or just interested in how to get the most out of GameMaker, this video is for you! Be sure to like, share and subscribe to our channel to stay up to date with future GameMaker tutorials.

Additional tags and keywords: GameMaker, Dialogue system, game development, programming, video game development, game design, struct, methods, array, events.

#GameMaker #DialogueSystem #GameDesign #Programming #GameDevelopment

Follow us on our social media accounts for more game development content!

[link here]

Check out our other tutorials on GameMaker, programming and game design, and let us know what you think in the comments below! Horizontal stretch wrapper

Scroll to Top